Unity tutorial project for Roll-a-Ball.  

Use the arrow keys, joystick (or wasd keys) to move the cue ball around the table to knock the 3 object balls into the side pockets.  Roll the  object balls through the side pockets to gain extra health.  Knock all 3 off the table, without scratching and before the your health runs out, and you win!!!  Be careful not to know the balls or the cue off the table or you will lose.  

Hint: the last ball should probably be tapped in carefully.  Once the last ball goes in the pocket, control of the cue ball ends.  If the cue is still rolling, the game will wait to ensure that is no scratch - and your score will also continue to decrease until the cue stops.

Extra health for knocking balls of the table.

Set the difficulty level before moving the ball. E for easy, H for hard, and X for Xtreme.

Use the M key to show a mini-map of the site or hide it.


This is my first Unity game . I want to eventually make a 3 ball pool game for VR using touchcontrollers.

Let me know how you like it, any improvements ideas, etc.

Hey, post your score with a screenshot to claim you bragging rights!


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