The Lil Bowlinski
A downloadable game
VR bowling simulation for Quest 2 or above
Concept is that you use your controllers only as tracked objects for the game.
Added an additional view that tracks the ball down the alley as if the camera was riding on top of the ball. This is an optional feature controlled on the settings menu.
(currently unavailable due to performance issues)
Added a reset view button in case things get misaligned.
I've revised it so you can use the controllers, but my aim is to only use the controllers as tracked objects.
You'll need a large area free from obstructions and a soft landing area for your controller as you roll it down the lane.
Once the ball is rolled, a ball is returned to the ball return and can be picked up by passing the controller through that area (or using the grip button on the controller)
The design calls for the ball to be rolled through the ball return area by some means (another person of some way of returning the controller there).
This should align the ball image with the controller and the user should be able to pick if up and orient the fingers to the physical holes on the ball.
All movement is by physically moving. (if not using controllers)
Trying to increase immersion by limiting the typical controller input used in so many games.
Have built a hollow ball to house one controller and a shoe that holds the other controller down on one foot.
Haptics are on for the foul line that will send vibrations to that controller if the user steps over the line. It lights up and has a typical foul line buzzer sound.
Haptics are also on for the air vent to simulate air flowing when turned on and more powerful the closer the ball (controller) is to the vent.
Updated | 22 hours ago |
Status | Released |
Author | hallofpool |
Genre | Simulation |
Tags | 3D, First-Person, Retro, Singleplayer, Virtual Reality (VR) |
Average session | About a half-hour |
Languages | German, English, Spanish; Latin America, French |
Inputs | Oculus Rift, Oculus Quest |
Multiplayer | Local multiplayer |
Player count | 1 - 4 |
Download
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Development log
- Removed ball view pic-in-pic due to performance22 hours ago
- Added option to work with controllers or without2 days ago
- Added menu launch button and control for ball view PiP19 days ago
- added ball view pic-in-pic view43 days ago
- removed hard coded ball name allowing for multiple balls89 days ago
- reset button working, shut off menu at start90 days ago
- Debug UI99 days ago
- Weekly update - working on physical factorsOct 20, 2024
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